Tests
Controller Deadzone Test
Move a stick and adjust the 0–30% deadzone. Compare the position with the shaded center; this visualization does not change your controller or game settings.
What this test checks
How to use this test
Move a stick and adjust the 0–30% deadzone. Compare the position with the shaded center; this visualization does not change your controller or game settings.
What the results mean
Inside the circle means the reported stick position falls within your chosen threshold.
Troubleshooting
Start at a small threshold and increase gradually; this preview does not change settings in games.
Browser limitation
A persistent resting offset may indicate stick drift, but calibration and browser mapping also matter. There is no universal pass/fail threshold. Connect before starting and press a controller button if it is not visible. Trigger labels require standard mapping; unavailable haptics do not imply device failure.