Tests

Controller Deadzone Test

Move a stick and adjust the 0–30% deadzone. Compare the position with the shaded center; this visualization does not change your controller or game settings.

Private by designProcessing happens locally in this browser. Device streams and raw readings are not uploaded.

What this test checks

01

How to use this test

Move a stick and adjust the 0–30% deadzone. Compare the position with the shaded center; this visualization does not change your controller or game settings.

02

What the results mean

Inside the circle means the reported stick position falls within your chosen threshold.

03

Troubleshooting

Start at a small threshold and increase gradually; this preview does not change settings in games.

04

Browser limitation

A persistent resting offset may indicate stick drift, but calibration and browser mapping also matter. There is no universal pass/fail threshold. Connect before starting and press a controller button if it is not visible. Trigger labels require standard mapping; unavailable haptics do not imply device failure.